AI Insights · Timothy · October 2025
Top 5 Slime Games Performance in Latin America Q3 2025
Explore the performance trends of the top 5 slime games on a unified platform in Latin America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top slime games in Latin America demonstrated varied performance trends on a unified platform, as reported by Sensor Tower.
Bruno - My Talking Slime Pet from Dramaton LTD saw a dynamic quarter with weekly downloads peaking at around 145K by late September. The game maintained a robust user base, with weekly active users consistently over 1.2M throughout the quarter. Revenue showed a peak of approximately $479 in early August, followed by a gradual decline towards the end of the period.
Super Slime Simulator, also from Dramaton LTD, experienced a peak in weekly downloads at 98K in early July. Active users started strong at over 467K but declined to about 316K by the end of September. Revenue remained modest, peaking at $249 in early July.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a stable pattern in downloads, peaking at around 39K in mid-September. The app’s weekly revenue was relatively consistent, with a high of $9.9K in late September. Active users hovered around 160K to 170K throughout the quarter.
Super Big Slime: Black Hole 3D from Supercent, Inc. had a steady increase in active users, peaking at over 624K in late July. Downloads fluctuated, with a notable peak of 25K in early July. Revenue, however, remained low, with a peak of $99 in early August.
Finally, Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership saw a significant rise in downloads, reaching 13K in early August. Active users followed a similar upward trajectory, peaking at over 20K by the end of September. Revenue data was not available for this quarter.
These insights provide a snapshot of the slime game market's performance in Latin America, and further details can be explored through Sensor Tower's comprehensive analytics.